# Cash Flow / POV Revenue Model

### 'Play to Earn' Game Revenue & Cost Forecast  - POV Content

Audiences 'play to earn' AI DREAMS tokens required to access the channel, which they can then cash out for fiat currency.  Using a freemium model, audiences initially earn AI DREAMS for watching the feature film and digital series. They then use these tokens to train their avatar by purchasing avatar fighting 'moves' , going on dates, procreating,  facing off with other avatars, and son on to generate content for their Dream Channel .  Below are projections for the 'adult' / dating sector of Dream Channel

### Revenue Model Assumptions

To estimate revenues Dream Channel has made assumptions broken into&#x20;

**(i) User/ Game Play assumptions**

The model assumes that players will grow to 150,000 users over 24 months will engage with adult content

It assumes they will have 1 sessions on average per month, stake/ spending $4 each time.  They will also spend a further $4 on training their AI avatar&#x20;

**(iii) Premium Hologram / Avatar assumptions**&#x20;

The model assumes that there will be 512 premium AI stars, and each one will sell 16 premium versions of themselves for an average of $12 each&#x20;

<figure><img src="https://283142356-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRQ4Yyvpw9RLk1pTxgQQ3%2Fuploads%2FogVTxpYs3GdtlYQ58Bmk%2FScreenshot%202025-04-03%20074909.png?alt=media&#x26;token=9437fec5-9011-4008-8aec-d9182aa19fd0" alt=""><figcaption></figcaption></figure>

<figure><img src="https://283142356-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRQ4Yyvpw9RLk1pTxgQQ3%2Fuploads%2FjZolIi6hxHbJkny7SYl7%2Fimage.png?alt=media&#x26;token=06cf9025-6bbe-474f-bbf8-947833f5d3b3" alt=""><figcaption></figcaption></figure>

## Costs&#x20;

The model assumes 50% revenue share with content suppliers and users who generate avatars and content suppliers / generators . In Dream Channel all content, with the exception of the feature film and digital series,  are generated by AI generative avatars.&#x20;

IT maintenance costs are very low as the tech team are based in Phillipines
